3,333 ANIMATED PIXEL PROCESSORS · ROBINHOOD CHAIN
ALIEN
CPUs
Somebody dug up three thousand three hundred and thirty-three processors that nothing on this planet built. Each one is a little animated pixel chip, and each one keeps a record of how far it has travelled.
Sell it and it gets better. Not a new token, not a burn, not a reveal — the same chip, upgraded, five times over.
- All 3,333 are out there — the marketplace is the way in
- Every sale moves your chip one step closer to its next form
- 10% of every sale feeds the meter, and the meter moves all of them
SOLD OUT
3,333MINTED
Every chip is out in the world. The marketplace is the only way in now — and every chip on it is already earning mileage.
TRADE ON OPENSEA VIEW CONTRACT3,333 CHIPS · 10% ROYALTY · MILEAGE AT 1 / 3 / 6 / 12 SALES
THE SAME CHIP, FIVE TIMES
This is chip #7.
Every picture below is the same token.
It starts sealed. One sale later it is a different picture. Twelve sales later it is something else entirely — and it was never re-minted, never burned, never swapped. The token id never changed.
EVOLVED
Chips that have already changed.
Counting what has moved…
THE NAMED TEN, RIGHT NOW
HOW IT WORKS
Four sentences. That is the whole thing.
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1
Get a chip
All 3,333 are already out there, so the way in is the marketplace. Whatever mileage a chip has earned comes with it — you are buying the picture it is on today.
Every card in the gallery below links to that exact chip.
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2
Sell it on
Every time your chip is sold through the marketplace, that chip gains 1 mileage. Sending it to your other wallet does nothing. Only a real sale counts, and only if you held it for at least an hour first.
Mileage belongs to the chip, not to you. It stays with the chip when it changes hands.
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3
It upgrades itself
At 2, 5, 10 and 20 mileage the artwork changes — sealed, burned in, chromed, overclocked, ascended. Same token, new picture, everywhere at once.
Your wallet, the marketplace and this page all show the new state within a refresh.
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4
And the whole collection moves
Every sale also pays a 10% royalty, and every one of those royalties lands in a public counter called the meter. When the meter passes 0.1, 0.25, 0.5, 1 and 2.5 ETH, the entire collection advances a stage.
One chip's mileage is yours alone. The meter is everybody's, and it only goes up.
MILEAGE
The chip that keeps moving wins.
- SOLDon the marketplace
- +1mileage, on that chip
- HIT A MARK2 · 5 · 10 · 20
- NEW ARTsame token id
- Only marketplace sales count.
- A transfer between two wallets you own moves nothing. The contract only counts a hop when the marketplace itself moved the chip.
- The seller must have held it an hour.
- A chip flipped back and forth in minutes earns nothing. One hour, minimum, between hops — the contract checks it, every time.
- Mileage never goes down.
- It saturates at the top and stays there. Nothing you or anyone else does can take a state away from a chip.
- The art host serves whatever state the chip is on.
- There is no reveal button and nothing to claim. The picture simply changes.
THE METER
Every royalty this collection ever earns, in one number.
Ten percent of every sale goes to one address, and that address counts. It cannot be reset and it cannot go down. Cross a published mark and the whole collection — all 3,333 chips, yours included — advances a stage.
—ETH COLLECTED
STAGE—OF 5
The meter reads itself off the chain.
THE CHIPS
Pulled at random, as they are right now.
Each card asks the art host what state that chip is on, then shows it.
THE NAMED TEN
Ten chips came out of the ground with names on them.
One of each. They earn mileage like any other chip — there is no special rule attached to them, only a name and a face nothing else has.
RARITY
Nine slots. Sixty-eight parts. Counted, not guessed.
Every chip is built from one value in each of these nine slots. The counts below are the real ones, taken from the collection's own manifest — —.
BEFORE YOU ASK
The parts people usually find out later.
- Mileage counts marketplace hops, not value. A chip sold ten times for dust is further along than a chip sold twice for a fortune. That is the design.
- You can trade with yourself. It is slow and it costs you. Nothing stops you selling a chip between two wallets you control — but each hop needs an hour of holding first, and each hop costs gas and pays the 10% royalty. Twenty hops is twenty hours and twenty royalties.
- The meter counts every bit of ETH that reaches it. Royalties from strangers, royalties from you, anything sent to it by hand. It does not know or care where the ETH came from — it only adds.